﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Character.Creation
{
    public class CharacterNameSuggestionSuccessMessage : NetworkMessage
    {
        public CharacterNameSuggestionSuccessMessage(string suggestion)
            : base(NetworkMessageID.CharacterNameSuggestionSuccessMessage)
        {
            base.WriterBuffer.writeUTF(suggestion);
        }
    }
}
